Paper Roguelike is going forward

2019-06-23 — Hans-Jörg

I considered a few ways to realize the analog/offline Roguelike game:

So I kept on thinking and might have found a solution. Instead of using the initially considered counters, that the player would have had to increase frequently, I plan to use binary tags, which are just present or absent. That is not equivalent, but probably good enough.

I am very excited about the outlook of realizing my original vision of a solid book that allows unlimited replays, but the first prototypes will be simple brochures, which I am eager to share here soon!

About

Here I am presenting some mostly random stuff I do while being creative.

If you spot anything that arouses your interest, please send me an email in either English or German, by pushing on the envelope at the top of every page.

You can also find me on Mastodon as @osrandil@mastodon.art.

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